Clues without announcing the whole bayou
A loud compound clear tells every team where you are. Dark sight is a tool. Crows and horses are alarms. Walk more than you sprint.
Open this resource when a new map changes clue density.
Boss lairs are traps with a timer
Banishing is the loudest event in the match. Watch two exits. Do not loot the whole lair while the bar fills.
additional game information is extra lair-fight reading. related resources helps if you still die to a third team on the extract trail.
Loadouts that fit the contract
Long ammo for compounds. Close guns for interiors. A melee tool still matters in the last room.
Use additional guides for extra weapon and trait notes after a prestige reset.