Clues without announcing the whole bayou

A loud compound clear tells every team where you are. Dark sight is a tool. Crows and horses are alarms. Walk more than you sprint.

Open this resource when a new map changes clue density.

Boss lairs are traps with a timer

Banishing is the loudest event in the match. Watch two exits. Do not loot the whole lair while the bar fills.

additional game information is extra lair-fight reading. related resources helps if you still die to a third team on the extract trail.

Loadouts that fit the contract

Long ammo for compounds. Close guns for interiors. A melee tool still matters in the last room.

Use additional guides for extra weapon and trait notes after a prestige reset.