Play the camera, not a highlight FOV

Bodycam is tight, loud, and slow to swing. Pre-aim corners. Do not jump-peek like an arena shooter. The first player who sprints around a fridge often dies.

Check this resource when a new map adds another cramped interior.

Audio is the whole game

Footsteps through walls tell you the room. Utility is rare. A flash is a round plan, not a fidget.

Use additional game information for extra audio and peek notes if you still lose every close swing.